The Bridge Burners

First Session

03/19/13 – Bridge Burners recap – Session 01: 9th Squad Reformed

The two survivors of the Sun Falls incident having recuperated from their injuries are summoned to the
Imperial War Academy in Axis. There they received orders to reform the decimated 9 th squad and rejoin
the 2nd Army in its siege of Marad. When they got to the recruiting station there were slim pickings.
Two dwarves a barbarian and to add insult to injury some sort of Anthropomorphic Hare from another
dimension was the last available scout left on the list. Somewhere off in Marad, Whiskeyjack had to be
laughing. The 9th squad gathered its supplies and prepared for the long journey to the western frontier.
Just prior to their departure the squad leader was called to a meeting with an enigmatic fellow named
Pearl (who was clearly a Claw agent). He presented you with new orders bearing the Imperial Seal,
directing you to find and aid a bard named Lia Spellsong, in a hamlet called Brookhollow. It seems she
has friends in high places.

The squad arrived in Brookhollow, made contact with the locals. Everyone remembers Lia but it seems
they already left the Inn. Corporal Venture managed to locate a secret compartment in the room they
stayed in and in it found a small notebook, a broken amulet, and a torn pouch with a letter inside. By
reviewing the last few journal entries it seems like Lia disappeared approximately 10 days before they
arrived. It also seems that both Lia and Tory received separate notes asking them to go to Log’s Landing
late at night regarding “great evil”. The amulet appears religious in nature but no one in the squad
recognized it. The squad stayed in the common room until closing but failed to gather much information
beyond the history of the village and that of Castle Overlook. (One might attribute their difficulties to
the presence of a Red Draconian or a giant talking rabbit from another dimension or even to a dwarven
warlock preaching the virtues of the Diabolist, go figure) Rather than spend any more time canvassing
the town or its inhabitants the 9th decided to investigate the castle ruins at first light.

Setting out they detected that their departure from the inn was followed closely by the halfling hunter/
trapper Otis Benbough. Ignoring this coincidence they set out east to the plateau on the edge of The
Waste where the castle ruins lie. At the eastern point of the plateau they saw the reconstructed Temple
of Valor and headed up the winding road past the old churchyard to the ruins. They searched the area
and found signs of Lia and Tory’s presence including a small map of the ruins scratched onto a stone.
A star was marked onto the map that corresponded to a spot they had begun to excavate. Beneath
the rocky soil was a massive marble burial marker approximately 30 feet in diameter. The dwarves
standing on it or touching it get a sense that the slab is unnatural and unsettling in some way. This is an
instinctual thing tied to the dwarves uncanny ability to identify unusual stonework.

Feeling that they had fully explored the accessible portions of the ruins the 9 th headed back west to the
nearby churchyard. There they discovered signs that the great mausoleum had been opened and closed
frequently. Inside they discovered that the Hall of Heroes from the battle that razed Castle Overlook
had been defiled and those heroes bodies animated by some malevolent force. The battle with these
terrible creatures was won without casualty. Searching the area at the conclusion of the battle revealed
scratches in the floor at the base of the central statue which when moved aside revealed a shaft into the
darkness below.

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Gregman

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